Last updated on April 30, 2017
I am a huge board game geek. When I started this blog, I did not realize how much games have influenced my thinking about teaching and learning. Since then, I’ve written several blog posts about how games demonstrate good learning principles.
My colleague, Jared Warner, and I have created a gentrification-themed board game designed to teach proportional reasoning skills to first-year community college students. We have licensed this game under a Creative Commons license and released a print-and-play version version, which you can find below.
Urban Proportions: A board game about gentrification and ratios by Forest Fisher and Jared Warner is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
In the game, players build a city together and populate it with both upper and lower-income residents. Students have hand full of cards that represent certain ratios like a 3:1 ratio of lower income residents to luxury condos. If the city ever achieves a state where this ratio is true in the whole city or within a single borough, then students can play this card to score points. The cards are arranged into three successive decks so that cards in the early part of the game show ratios favoring lower income residents, whereas late game cards favor the wealthy. We’ve given a variety of different talks about the game. In addition to the above print-and-play version, we will be making more professional-looking copies of the game available through the print-on-demand website The Game Crafter. Stay tuned for more info soon.